![]() ![]() That said, the bridge section is amazing and deserving of any design school analysis. It’s more about showing off what the new engine could do and getting the player further along the coast than anything else. The crane at the beginning was pretty cool and there were some new introductions but ultimately it’s a “mover” and BeginningVille took its inspiration from this. When I first started this level I couldn’t remember too much about it. The Replay Experience Experiment aka TREE.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |